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NPC Generator

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Advanced [show]


John Enfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and chestnut. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: John was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the large cave and found the beat up hand crossbow and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Joker. Bonds: Family, Nature, Guardian, Has a crush. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John Enfield, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Gilbert Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and meet up once more with his childhood friend

Flaws: Antagonistic, Insane. Bonds: Military, Adventurer, Job. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Gilbert Sydney, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Aldous Van Es, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Poor, Guardian. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Aldous Van Es, Male Human Expert 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Clifton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His whole body is exceptionally muscular. His black hair is cut short. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a slaver, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Addict. Bonds: Immigrant, Job, Rich, Mentor. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Randal Clifton, Male Human Expert 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Malachite (6 gp). Black pearl (1000 gp). Brown-green garnet (80 gp). Jasper (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Beverly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and he perpetually has his monstrous two handed axe ready. His hair is always cut to a buzz. This brown eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Patrick Beverly, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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