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NPC Generator

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Advanced [show]


Jocelyn Coombs, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting black shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Junk Dealer business at a young age. After coming to the age of reason, Jocelyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Junk Dealer

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Coombs, Male Human Warrior 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Red spinel (130 gp). Sardonyx (20 gp). Black pearl (1600 gp).


Social Check DCs


Randal Gyula, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears skinny pants and wears a violet and black robe with the hood down. He wears his white hair down. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: Randal was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Randal Gyula, Male Human Cleric 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 17000 cp. Black star sapphire (700 gp). Red-brown spinel (150 gp).


Social Check DCs


Bertram Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the east. He worked as a nervous Sailor and found it very stressful. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Disciplined. Bonds: Attractive, Job, Poor. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Bertram Gresham, Male Human Druid 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 16 (+3)16 (+3)
Skills Nature +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 4000 sp. Rock crystal (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a brown suit. His golden hair is cut short with large spiked bangs in the front. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Addict, Sensitive. Bonds: Adventurer, Nature, Slave. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Nicholas Shelly, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Dustin Hartford, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a blue cloak and cross-gartered brown stockings. His skin is also unnaturally pale. He keeps his golden hair in a flapper bob. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves singing and to teach people singing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up rapier and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and to get a good night's sleep

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Immigrant, Nature. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Dustin Hartford, Male Human Sorcerer 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 17 (+3)6 (-2)
Skills Intimidation +0, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 16000 cp. Rhodochrosite (6 gp). Carnelian (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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