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Advanced [show]


Ralf Gyula, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light red in addition to tight pants. His chestnut hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist, Opinionated. Flaws: Antagonistic. Bonds: Rich, Mentor, Adventurer. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Ralf Gyula, Male Human Warrior 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)10 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp. Red spinel (150 gp). Amethyst (150 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Bradley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. He wears his black hair up. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Slave. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Peter Bradley, Male Human Warrior 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)5 (-3) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (800 gp). Moss agate (5 gp). Aquamarine (800 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered axe and tarnished crossbow as well. He sports a flattop hair cut. His eyes are likewise hazel.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Religious. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Marlee, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40000 cp.


Social Check DCs


Adam Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple black line shooting up and back down. He carries with him a set of maces, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. He has gray eyes and a blue hat with a black feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Adam Gresham, Male Human Ranger 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Deep green spinel (90 gp). Violet garnet (1000 gp). Citrine (50 gp). Chrysoprase (50 gp).


Social Check DCs


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with black and red striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is auburn and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he is terrified, and will act out of fear

Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Ainsley, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Amber (100 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs

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