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NPC Generator

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Advanced [show]


Dustin Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean violet cloak covering his clean studded leather. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He worked as a nervous Barrister and found it very stressful. He then took over the family business and is one of the better Barrister for hire.

Motivation: Further expansion of business.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Dustin Rowley, Male Human Ranger 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Jade (110 gp).


Social Check DCs


Gerard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Glassblower. He has a moderate pudge and is not very fit. His silver hair is cut short with large spiked bangs in the front. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His mother took him hunting and taught him how to get in the mind of other creatures. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Bradshaw, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 18000 cp. 1 Magnifying glass. 1 Superior lock. 1 Simple lock.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To clean up the streets; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Ugly, Disease, Insane. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Gentry, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp. Hematite (12 gp). Pink pearl (100 gp).


Social Check DCs


Trey Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears bulky black painted plate armor. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Sculptor business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Flaws: Ugly, Emotional. Bonds: Job, Enemies. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Trey Clapham, Male Human Druid 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Medicine +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Gnoll, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Stanley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. He has a red handlebar mustache and slicked back red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Eccentric and domineering, Norman will drive conversation. He takes great joy in being the best Brewer in town.

History: He was born at the edge of vast desert. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Job, Nature. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Norman Stanley, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Just what you see.


Social Check DCs

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