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NPC Generator

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Advanced [show]


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Gifted, Justice. Bonds: Attractive, Rich, Adventurer. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Marleigh, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp.


Social Check DCs


Percival Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a long, pastel cloak. With bright silver hair and a scraggly beard. He has blue eyes and a pastel hat with a tan feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and sabotage a competitor

Ideals: Gifted. Bonds: Family, Enemies, Rich, Job. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Percival Jacobs, Male Human Warrior 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 43 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)11 (+0) 16 (+3)9 (-1)
Skills History +3, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 800 gp. Blue sapphire (1000 gp). Amber (80 gp). Malachite (12 gp). Chrysoprase (70 gp). Chrysoberyl (80 gp). Zircon (70 gp). Carnelian (70 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Beverly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He sports a flattop hair cut. He is baby faced.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a brothel owner, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted druidic powers by his dying brother.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Bonds: Guardian, Mentor, Family. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Beverly, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 30 pp.


Social Check DCs


Bernard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His golden hair and beard is wavy and long. He has several tiny emerald earrings on each ear.

Personality: A skeptical and narcissistic man, Bernard's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born in the east to a Navigator, Bernard learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Expand his business; and to be a adventurer again

Ideals: Impeccable, Pacifist. Bonds: Attractive, Rich, Job. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Bernard Dryden, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp. Deep blue spinel (500 gp). Sardonyx (60 gp). White opal (1000 gp). 1 Minor magic item.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He keeps his long red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Religious, Enemies, Rich, Job. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Anselm Churchill, Male Human Expert 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)7 (-2) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 400 gp. Golden yellow topaz (700 gp). Citrine (60 gp).


Social Check DCs

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