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NPC Generator

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Advanced [show]


Drogo Garfield, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his golden hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions.

Flaws: Addict, Depressed. Bonds: Attractive, Military, Religious. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Drogo Garfield, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 6 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 4 (-3)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Just what you see.


Social Check DCs


Balimaar Graeme, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries quarterstaffs. His silver hair is lengthy. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insane. Bonds: Rich, Attractive, Military. Occupation: Gardener

Voice: Soft and melodious

Attributes [hide]

Balimaar Graeme, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 20 pp.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his falchion ready. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are amber.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Human compassion.

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Military, Job. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Hampton, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)10 (+0) 16 (+3)9 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Alton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His tongue was cut out and he uses sign language. He believes the world needs to unite to get rid of drow once and for all.

History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he wants to get laid

Flaws: Disease. Bonds: Enemies, In love, Job, Has a crush. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Henry Alton, Male Human Aristocrat 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Watson, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, green cloak. His white hair is thinning but still full. His hazel eyes dart from person to person.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Body Guard and found it very stressful. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Adventurer. Occupation: Body Guard

Voice: Sleepy voice

Attributes [hide]

Rolf Watson, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)6 (-2) 8 (-1)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp. Red spinel (50 gp). Deep blue spinel (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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