Hunter Dalton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. He wears his chestnut hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is skeptical of what others tell him and is slow to trust.
History: Hunter was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Hunter Allerton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 5 years.
Motivation: Expand his business.
Ideals: Disciplined, Athletic. Bonds: Rich, Job. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 10000 sp. Red garnet (150 gp). Hematite (12 gp). Rhodochrosite (12 gp). 1 Minor magic item.
Dean Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a grey suit. He has styled his brown hair well, parting it to the right. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a Mortician, his mother struggled to pay the bills. Dean was born on a far northern desert where he grew up under the tutelage of his mother, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and wants to raise his children well
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 33000 sp. 1 Minor magic item.
Ernest Payton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear white pants and tee shirts. He has a golden handlebar mustache and slicked back golden hair. He has a tattooed face.
Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east to a Shipwright, Ernest learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: To be a Shepherd again.
Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Job, Rich. Occupation: Shipwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 30 pp.
Lewis Winterbourne, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, green, dusty cloak. His long white hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Lewis was born the youngest of three triplets. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg; and wants to raise his children well
Ideals: Logical. Bonds: Attractive, Job, Family, Adventurer. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
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