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Advanced [show]


Lance Windsor, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a red vest and prefers violet and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. He has violet eyes and a red hat with a violet feather.

Personality: He likes to make people angry or surprised. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Performer, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Job. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Lance Windsor, Male Human Commoner 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)16 (+3) 18 (+4)12 (+1)
Skills Insight +6, Investigation +5
Senses Passive Perception 14
Languages Common, Undercommon, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His red hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Theodoric Compton, Male Human Warlock 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 5 (-3)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 20000 cp.


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered sai and tarnished club as well. He wears a deerstalker hat to hide his balding. His eyes are likewise green.

Personality: He dislikes all the random violence that takes place in the south. He is an amazing painter.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted martial powers by his dying sister.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Gifted, Entrepeneur. Flaws: PTSD. Bonds: Job. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Trey Sydney, Male Human Bard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 9 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 11 (+0)8 (-1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. Moonstone (60 gp). Red-brown spinel (40 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Adelard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is knotted and matted. His blue eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Sailor, but he was a colossal failure. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is content

Flaws: Mundane. Bonds: Attractive, Job, Military. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Adelard Quinton, Male Human Ranger 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp.


Social Check DCs


Tim Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat, and carries greatswords. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many brigands want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Tim Soames, Male Human Expert 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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