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Advanced [show]


Charles Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy green pantaloons and a violet scarf. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Charles took refuge in the large cave and found the beat up bow and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Fearful, Disease. Bonds: Poor, Nature. Occupation: Shoemaker

Voice: Indian accent

Attributes [hide]

Charles Brownrigg, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)10 (+0) 13 (+1)18 (+4)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 28000 sp. Amber (140 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Aldous Moreno, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has done his best to style his auburn hair to look like a famous performer. He has several tiny topaz earrings on each ear.

Personality: Aldous is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Many giants want him driven away; and revenge

Flaws: Depressed. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Aldous Moreno, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)7 (-2) 8 (-1)11 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Aldous Walcott, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is renowned for his bright white suits and hats. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Assassin soon after.

Motivation: To reunite with his old friends; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Justice, Artistic. Bonds: Job, Nature, Adventurer. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Walcott, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)6 (-2) 13 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Just what you see.


Social Check DCs


Manfred Camden, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he is well dressed, constantly wearing a brown suit, white shirt, and blue tie. His hair is red and very short. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He was raised in a island tribe. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to end his boredom

Flaws: Shy, Impulsive, Mundane. Bonds: Nature, Military. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Manfred Camden, Male Human Wizard 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)9 (-1)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Blue quartz (5 gp). Golden pearl (80 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Leighton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Henry grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Joker, Justice. Flaws: Racist, Greedy. Bonds: Adventurer. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Henry Leighton, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 13 (+1)12 (+1)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 600 gp.


Social Check DCs

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