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Advanced [show]


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. Cursed with lycanthropy at a very young age, Theodoric has worked very hard to control his curse. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to have a good time and be beloved.

Ideals: Philantrophist, Optimist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Theodoric Anderton, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)17 (+3) 17 (+3)13 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 13
Languages Common, Auran, Aquan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +6

Possessions: 100 gp. Carnelian (30 gp). Moss agate (5 gp). Red-brown spinel (110 gp). Aquamarine (1600 gp).


Social Check DCs


Robert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Disciplined, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Server

Voice: Timid voice

Attributes [hide]

Robert Cholmondeley, Male Human Warlock 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 39000 sp. Blue star sapphire (600 gp). Rock crystal (30 gp). Violet garnet (500 gp). Obsidian (9 gp).


Social Check DCs


Clerebold Van Es, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has no hair. His blue eyes peer out from beneath his broad green hat.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: A powerful brothel owner made him what he is. In his 14th year, his parents were killed by a giants raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Mentor, Enemies. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Clerebold Van Es, Male Human Monk 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Goblin
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


John Charlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a robe, a symbol of death around his neck, and a longbow on his belt, marred by sweets. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Performer. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Soapmaker, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Performer

Voice: Farmer accent

Attributes [hide]

John Charlton, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3000 cp. Sapphire pendant on gold chain (600 gp).


Social Check DCs


Alex Browning, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He became a Barkeep soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Greedy, Disease. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Alex Browning, Male Human Monk 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Red-brown spinel (110 gp). Alexandrite (1000 gp). 1 Everburning torch. 1 Everburning torch.


Social Check DCs

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