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Advanced [show]


Hubert Bentley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His head has been shaved. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Hubert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly. Bonds: Job, Family, Poor, Adventurer. Occupation: Bricklayer

Voice: Switch between two voices

Attributes [hide]

Hubert Bentley, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 15 (+2)6 (-2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 29000 sp. Deep blue spinel (600 gp). Deep blue spinel (600 gp). Jet (140 gp). Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Clerebold Winchester, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his mother. When Clerebold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Impeccable, Fighting. Bonds: Attractive, Family, Military. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Clerebold Winchester, Male Human Druid 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)15 (+2) 13 (+1)17 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 16000 sp. Blue star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.

History: Born in the west to a Detective, Tim learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Flaws: Antagonistic, Addict. Bonds: Job, Nature, Adventurer. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Tim Marston, Male Human Adept 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 11 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 500 gp.


Social Check DCs


Odo Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting tan shirt and pants. His blonde hair is heavily combed to the left. His ears are large.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Ugly, Depressed, Insomniac. Bonds: Mentor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Odo Dumph, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)13 (+1) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 gp. Lapis lazuli (8 gp). Alexandrite (1100 gp). Black star sapphire (1500 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


John Conway, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Religious, Slave. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Conway, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Goblin, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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