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NPC Generator

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Advanced [show]


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is lengthy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: The child of a Shepherd, who enjoyed hunting, Frederick was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Retire the richest man in the north; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Enemies, Nature. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Frederick Washington, Male Human Paladin 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)14 (+2) 10 (+0)12 (+1)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Cornish, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and his religion dominates his actions

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Rich, Religious. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Norman Cornish, Male Human Warrior 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Theodoric Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a brown coat with black slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he seems to be bored by most things

Flaws: Ugly, Insane, Shy, Mundane. Bonds: Religious. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Harrington, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trym Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears a Stetson hat to cover his moderate length black hair. His green unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and he is content

Ideals: Philantrophist. Flaws: Disease, Shy, Mundane, Antagonistic. Bonds: Poor. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Trym Deighton, Male Human Monk 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 40 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 24000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. His hair is auburn and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is business-like. He takes instructions and follows them to the letter. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Gilbert Kensley, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs

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