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NPC Generator

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Advanced [show]


Hugh Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey cloak and cross-gartered yellow stockings. He keeps his long red hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Barkeep in town.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Immigrant, Job, Rich. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Hugh Thorpe, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Alexandre Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his silver hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Stylist but believes his peers are too gung-ho.

History: A powerful wizard made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist, Pacifist, Gifted. Bonds: Adventurer, Mentor. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Alexandre Shirley, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 700 sp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Everard Harlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His chestnut hair is knotted and matted. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Everard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Military, Rich. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Everard Harlow, Male Human Monk 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Tourmaline (90 gp). 1 Magnifying glass. 1 Simple lock.


Social Check DCs


Roger Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His chestnut hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.

History: Roger was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Retire the richest man in the west; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: PTSD. Bonds: Job, Rich. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roger Dudley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Warwick, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports pastel clothing, slightly heavier than average wear and is in decent physical shape. His black hair is lengthy. His hazel eyes peer out from beneath his broad pastel hat.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He comes from a rich western family. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Percival's mother didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Rich, Adventurer. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Warwick, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 17 (+3)15 (+2) 12 (+1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs

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