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NPC Generator

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Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His chestnut hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He dislikes all the random violence that takes place in the west. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Theobald lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up trident and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Banker and was forced into it by his family.

Ideals: Pacifist. Bonds: Poor, Attractive, Military, Family, Nature. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Theobald Clare, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)7 (-2) 13 (+1)15 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hubert Lester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has dyed his greying golden hair a little too much giving a sharp golden color. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Hunter and found it very stressful. He struck the Hunter job and began his own company from there.

Motivation: To be a Healer again.

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Hunter

Voice: Draws out vowels

Attributes [hide]

Hubert Lester, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 15000 sp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Norman Yeardley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his black hair. His eyes are a pleasant hazel.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Farmer accent

Attributes [hide]

Norman Yeardley, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)5 (-3) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Gomory Addington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a white suit, brown shirt, and green tie. His golden hair and beard is wavy and long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and regain custody of his son

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Addington, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 18 (+4)11 (+0) 17 (+3)15 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2900 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Jocelyn Northcott, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a large brown jacket. His red hair is heavily combed to the right. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Mayor in town.

History: He was born in a small desert village. He made a point of taking high paying jobs and getting most of it up front. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Job, Nature, Adventurer. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Jocelyn Northcott, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp.


Social Check DCs

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