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Advanced [show]


Raymond Ryland, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Insane, Secretive, Mundane. Bonds: Rich, Religious. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Ryland, Male Human Bard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Davenport, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Solomon Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is typically in his Sage uniform. His moppish black hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are violet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Solomon Staurheim, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 56 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 19 (+4)14 (+2) 14 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 300 gp. Alexandrite (1400 gp). Aquamarine (1400 gp).


Social Check DCs


Roger Clayden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a robe, a symbol of magic around his neck, and a morningstar on his belt. He wears a broad hat to cover his moderate length brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Racist, Shy. Occupation: Assassin

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Clayden, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has moderate length auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy and tries to find solutions quickly.

History: He got into the Guard business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Lazy. Bonds: Job, Adventurer. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Alexandre Remington, Male Human Sorcerer 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 400 gp.


Social Check DCs

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