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NPC Generator

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Advanced [show]


Ernest Harlow, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing a long, blue cloak. His long silver hair reaches down to his waist. His eyes are brown and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. During his travels, Ernest and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ernest discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ernest fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Flaws: Depressed, Disease. Bonds: Adventurer, Nature, Enemies. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Ernest Harlow, Male Human Monk 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)7 (-2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp. 4 Antitoxin.


Social Check DCs


Manfred Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: To settle down with his crush.

Ideals: Artistic. Bonds: Poor, Immigrant, Attractive, Has a crush. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Manfred Dalton, Male Human Expert 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 10 (+0)11 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hadley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He is physically well-built. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Gerald Hadley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Tourmaline (150 gp).


Social Check DCs


Cory Dryden, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Roofer. He carries with him a set of flails, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is lengthy and is close to two feet long. His half smiles and blue eyes are beguiling and draw you in.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great joy in being the best Roofer in town.

History: Cory was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and to be a laborer again

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Guardian, Job, Religious. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Dryden, Male Human Rogue 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)7 (-2) 13 (+1)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Balimaar Adley, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with yellow socks and a vest with buckled shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: Born to a Knight, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 3 years.

Motivation: He seems to be bored by most things; and wants to work out more often

Ideals: Philantrophist, Athletic. Flaws: Mundane. Bonds: Job, Poor. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Balimaar Adley, Male Human Warrior 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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