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NPC Generator

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Advanced [show]


Nicholas Dryden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a white and black handkerchief worn on his right side. He wears his golden hair down. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: Born in the west his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Professionalism. Flaws: Terse. Bonds: Poor, Adventurer, Job. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Nicholas Dryden, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 17 (+3)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1400 sp. Hematite (14 gp). Hematite (14 gp).


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and wears rags and sports a simple walking cane. His golden hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Sailor, who enjoyed hunting, Everard was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Poor, Nature, In love. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Blyth, Male Human Cleric 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His black hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Bellfounder business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Flaws: Insane, Secretive, PTSD. Bonds: Rich, Job. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Drogo Birkenhead, Male Human Aristocrat 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, black cloak. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Trym Barclay, Male Human Cleric 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Insight +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Wymar Digby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, blue cloak. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a desert tribe. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Shy, Disease. Bonds: Attractive, Religious, Nature, Family. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Wymar Digby, Male Human Ranger 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)9 (-1) 9 (-1)7 (-2)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Rose (80 gp). Chrysoprase (80 gp). Lapis lazuli (7 gp). Moonstone (80 gp).


Social Check DCs

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