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Advanced [show]


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. His broad hat is riddled with cuts and holes. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Dean hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Optimist, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Dean Clare, Male Human Aristocrat 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Black star sapphire (1300 gp). Star rose quartz (20 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Everard Weston, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many gnolls want him driven away; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Everard Weston, Male Human Commoner 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Violet garnet (900 gp). Iolite (40 gp). Chrysoprase (40 gp). Iolite (40 gp).


Social Check DCs


Bernard Kenley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He likes to wear ponchos typically of a light red in addition to tight pants. He is bald on top and has large chestnut tufts of hair around his ears. He has several tiny jet earrings on each ear.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born several months after his father was called into army service. His psionic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich, Family, Military. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bernard Kenley, Male Human Ranger 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 15 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal, Draconic, Aquan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


Percival Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His chestnut hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Hedonist. Bonds: Attractive, Nature, Military. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Percival Browning, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 14000 sp. Deep green spinel (50 gp). Chrysoberyl (50 gp). Chalcedony (70 gp).


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Carter and found it very stressful. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Charles Oakley, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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