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Advanced [show]


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his chestnut hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Tailor, but he got bored and became a Shoemaker. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Darby, Male Human Adept 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is afraid of women and trembles around them

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Flaws: Ugly, Shy, Racist. Bonds: Nature. Occupation: Bricklayer

Voice: Draws out vowels

Attributes [hide]

Theobald Garrick, Male Human Barbarian 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Holton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a bow. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Alexandre Holton, Male Human Warrior 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5

Possessions: 400 gp. Azurite (4 gp). Blue quartz (4 gp). Coral (50 gp).


Social Check DCs


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a broad hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He struck the Doctor job and began his own company from there.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Disciplined. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Tim Eastaughffe, Male Human Adept 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)11 (+0) 16 (+3)18 (+4)
Skills Performance +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Sheldon, Male Human Warrior 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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