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Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. With a patchy chestnut beard and wild chestnut hair. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Poor, Nature. Occupation: Roofer

Voice: French accent

Attributes [hide]

Geoffrey Brady, Male Human Bard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp.


Social Check DCs


Gerald Easton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. He wears his chestnut hair up. His eyes are likewise amber.

Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Gerald Easton, Male Human Adept 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp.


Social Check DCs


Drogo Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He keeps his long brown hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. His necromantic abilities were realized during a raid on his village. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Gifted. Flaws: Hedonist, Secretive. Bonds: Rich, Attractive. Occupation: Bellfounder

Voice: Aggressive tone

Attributes [hide]

Drogo Kenley, Male Human Cleric 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Hunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a blue suit. His hair is cut close to his head. His gray eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Fletcher; and he's in love

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Has a crush. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Hackney, Male Human Bard 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)6 (-2) 13 (+1)8 (-1)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. Carnelian (40 gp).


Social Check DCs


Everard Home, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears brown painted combat armor at almost all times. His silver hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Regain custody of his son; and money/treasure

Ideals: Gifted. Bonds: Attractive, Rich, Family. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Everard Home, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 72 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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