Randal Barclay, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears just a pastel suit. His brown hair is unkempt and raggedy. His eyes are green and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Ernest Southey, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His tied-back hair is auburn. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: Ernest hails from a village terrorized by dire rats. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ernest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against dire rats
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Enemies. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 600 gp. Brown-green garnet (80 gp).
Clerebold Davenport, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries rapiers. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Spy. He has a small toy that he constantly fidgets with.
History: Clerebold was raised in a hard working conservative environment. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Spy like his father before him.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Job, Rich. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Sapphire pendant on gold chain (1400 gp).
Solomon Allerton, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He has wavy black hair. He has a tattooed face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his mother was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Solomon and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Sard (80 gp). 4 Thunderstones. 2 Alchemist’s fire. 1 Everburning torch. 3 Tanglefoot bags.
Hunter Hale, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He has the majority of his body covered in plate. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 6 years old his parents immigrated from the south. After coming to the age of reason, Hunter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 12000 sp. Lapis lazuli (9 gp). Iolite (60 gp). Blue quartz (9 gp). Rose (60 gp). 1 Minor magic item.
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