Gerald Stanford, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a yellow coat over a black low-cut shirt, and a deerstalker hat upon his head. With a patchy brown beard and wild brown hair. He has blue eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Bonds: Attractive, Enemies, In love, Military, Adventurer. Occupation: Dilettante
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 4 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 800 gp. 1 Minor magic item.
Kody Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who is typically in his Carpenter uniform, he is not a threatening figure. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.
History: He was born in the west. Over the years he perfected his riding and shooting skills. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Professionalism. Flaws: Emotional. Bonds: Job, Immigrant, Nature. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. Silver pearl (40 gp). Banded agate (7 gp). Aquamarine (900 gp). 1 Minor magic item.
Justin Ashley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a red collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was raised in a plains tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Architect like his father before him.
Motivation: He desires power and/or immortality; and he is compelled to act according to his religious beliefs
Flaws: Impulsive. Bonds: Religious, Nature, Job, Adventurer. Occupation: Architect
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 1 Minor magic item.
Justin Cotton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is portly but not overly obese. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He got away from his former life and has fallen to alcoholism.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Impulsive, Addict. Bonds: Rich. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp.
Alex Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his chestnut hair. He has green eyes and a tan hat with a brown feather.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted, Fighting. Bonds: Immigrant, Attractive, Religious. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Citrine (20 gp). Onyx (20 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
