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Advanced [show]


Drogo Sutherland, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his sai. His tied-back hair is silver. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Immigrant, Family, Poor. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Drogo Sutherland, Male Human Commoner 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears bulky green painted plate armor. His left hand appears badly burned and disfigured. He has a white handlebar mustache and slicked back white hair. His hazel eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He feeds upon the attention of others.

History: He is a Slaad in disguise. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Shy, Disease. Bonds: Adventurer, Attractive. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Thomas Eastoft, Male Human Sorcerer 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp.


Social Check DCs


Patrick Everly, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor, and he perpetually has his glaive ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His mother raised him in a mountain cabin. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Jeweler

Voice: Australian accent

Attributes [hide]

Patrick Everly, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)6 (-2) 11 (+0)9 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 800 gp. Onyx (20 gp). Peridot (20 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is typically in his Glassblower uniform. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes, though not visible through his cowl, are amber.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane, Addict. Bonds: Job, Rich. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Reynard Thackeray, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 600 sp. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Geoffrey Whitby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Cook, but he got bored and became a Adventurer. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Artistic, Professionalism. Bonds: Poor, Job, Has a crush. Occupation: Adventurer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Whitby, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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