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NPC Generator

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Advanced [show]


Roger Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Bather business at a young age. Cursed with vampirism at a very young age, Roger has worked very hard to control his curse. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Roger Yeardley, Male Human Warlock 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Just what you see.


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally well dressed albeit a few years behind the times. His black hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a illithids raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

John Weston, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Alex Compton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no hair. He has a dull look in his brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He struck the Miner job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military, Job. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Alex Compton, Male Human Expert 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Onyx (30 gp). Black pearl (200 gp). Tourmaline (100 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He wears his chestnut hair up. His amber unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found.

Flaws: Disease, Mundane, PTSD. Bonds: Attractive, Family. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Gilbert Melancon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Odo Gresham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear brown tank tops with grey pants. His broad hat is riddled with cuts and holes. His fierce brown eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Odo has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Odo Gresham, Male Human Monk 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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