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NPC Generator

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Advanced [show]


Richard Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet painted combat armor at almost all times. His hair is long and red with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Human conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Artistic, Joker. Flaws: Antagonistic, Racist. Occupation: Map Maker

Voice: Indian accent

Attributes [hide]

Richard Conway, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp.


Social Check DCs


Robert Burton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is typically in his Dilettante uniform. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. He worked as a nervous Dilettante and found it very stressful. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Robert Burton, Male Human Adept 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Tim was born with his father's beautiful face. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Athletic, Impeccable. Bonds: Has a crush, Adventurer, Attractive, Family. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Ansley, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Alex Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long red pants that bunch up around his shoes. He is physically well-built. His golden hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of illithids once and for all.

History: Alex was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern; and he wants revenge against illithids

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Has a crush, Job. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Alex Palomarez, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)17 (+3) 10 (+0)8 (-1)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 9000 cp.


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He is physically well-built. He has no hair. His eyes are amber and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Mason, Manfred learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Manfred was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Job, Military. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Manfred Barton, Male Human Monk 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)15 (+2) 15 (+2)8 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1000 gp. Malachite (12 gp). Bloodstone (50 gp). Coral (60 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs

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