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Advanced [show]


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His red hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Manfred's homeland. Manfred decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Baker

Voice: Eastern European accent

Attributes [hide]

Manfred Quinton, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Rylan, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear grey clothing when he does not wear armor. He keeps his red hair in a flapper bob. His violet unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted, Persistence, Artistic. Flaws: Disease, Fearful. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Everard Rylan, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)14 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Adelard Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue cloak and cross-gartered brown stockings. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Dyer like his mother before him.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Adelard Rodney, Male Human Commoner 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Religion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Charles Royston, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy green suit. He is an epitome of beauty. His golden hair and beard is wavy and long. He has brown eyes and a green hat with a grey feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: Born to a Map Maker, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Bonds: Attractive, Job, Poor, Religious, Adventurer. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Charles Royston, Male Human Paladin 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 8
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)10 (+0) 9 (-1)19 (+4)
Skills Intimidation +7, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Fiery yellow corundum (600 gp). Golden yellow topaz (1100 gp). Malachite (15 gp). Azurite (15 gp). Star rose quartz (20 gp). Azurite (15 gp). Jet (160 gp). Amber (160 gp).


Social Check DCs


Norman Wheatley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear black pants and tee shirts. He wears a top hat to cover his moderate length silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and wants to open a new tavern

Flaws: Terse, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Norman Wheatley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Solid gold idol (700 gp). Solid gold idol (700 gp). Solid gold idol (700 gp).


Social Check DCs

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