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NPC Generator

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Advanced [show]


Raymond Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Spy. He is physically well-built. His silver hair is unkempt and raggedy. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now spends his time doing works of charity.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Immigrant. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Woods, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Thomas Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern man usually wears his blue robe and has his axe always slung over his shoulder. He has a very tight haircut. His amber unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Tanner father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Artistic. Flaws: Disease, Shy. Bonds: Slave. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Walcott, Male Human Warlock 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 84 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)13 (+1) 11 (+0)7 (-2)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 120000 cp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.


Social Check DCs


Bernard Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and silver with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His eyes are likewise amber.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Bernard was raised in a hard working conservative environment. His childhood dream was to be a Performer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Passionate. Bonds: Adventurer, Job, Has a crush. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Bernard Chester, Male Human Rogue 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 900 gp. Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is able to make almost anything out of random pieces of junk.

History: The child of northern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Immigrant, Poor, Job. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Godfrey Lindsay, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His right hand appears badly burned and disfigured. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. As long as the job gets done he does not care how it got done.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Bertram was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's father didn't care for him much, and the feeling was mutual. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Bertram Law, Male Human Aristocrat 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, History +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +5

Possessions: 10000 sp. Jade (130 gp). Chalcedony (50 gp). Rock crystal (50 gp).


Social Check DCs

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