Manfred Cromwell, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He tends to wear a large brown jacket. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. One day when Manfred was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Manfred was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.
Motivation: To unite with his brother; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Flaws: PTSD. Bonds: Job, Family, Poor, Debt. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp.
Drogo Tenley, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries a battered flail and tarnished shortbow as well. His black hair is still thick. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp. Rock crystal (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Alby, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized green coat, he is not a threatening figure. He has auburn hair. He has gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Dustin has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +7
Possessions: 60000 cp. Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.
Ralf Quinton, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries a battered sword and tarnished nunchaku as well. He has styled his black hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Rich, Nature. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20000 cp. Aquamarine (900 gp). Violet garnet (900 gp). Coral (100 gp). Silver pearl (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Alex Kimberly, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to hide his balding. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting, Athletic, Logical. Flaws: Racist. Bonds: Attractive. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 11 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Sardonyx (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
