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NPC Generator

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Advanced [show]


Anselm Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His red hair is styled in orderly dreadlocks. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great joy in being the best Miller in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Miller for hire.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Addict. Bonds: Job, Rich, Attractive. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Anselm Eastoft, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Flaws: Insane, Shy. Bonds: Attractive, Immigrant, In love. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Kyle Elton, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 12 (+1)4 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dean Bentham, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. He has a silver handlebar mustache and slicked back silver hair. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a Navigator, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He has recently gotten a pet goose that steals things from people.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Nature. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Dean Bentham, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 12 (+1)16 (+3) 17 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 600 gp. Golden yellow topaz (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Aldous Sydney, Male Human Ranger 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 19 (+4)13 (+1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 14
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 800 gp.


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple tan line shooting up and back down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is singed and shortened. He has hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Guy Merton, Male Human Warlock 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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