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NPC Generator

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Advanced [show]


Odo Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with green highlights, and long tan pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He wears a colorful flower in his chestnut hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he is unsatisfied with his job

Flaws: Impulsive, Shy. Bonds: Attractive, Family, Job, Has a crush. Occupation: Fletcher

Voice: Hollow voice

Attributes [hide]

Odo Kirby, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 25000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Drogo Branson, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His long golden hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Mundane, Impulsive, Antagonistic. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Drogo Branson, Male Human Cleric 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Fire opal (1600 gp). Chrysoberyl (160 gp). Sard (70 gp). Rich purple corundum (1600 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Thomas Hadley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish silver hair is in a traditional bowl cut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Job, In love. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Hadley, Male Human Bard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. He carries with him a set of greataxes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a long brown beard with little hanging trinkets. His eyes, though not visible through his cowl, are gray.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted, Entrepeneur. Bonds: Rich, Immigrant. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Wymar Spalding, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Jeweled anklet (1000 gp).


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His moppish white hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Guy was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Insane, Racist, Forgetful. Bonds: Attractive. Occupation: Spy

Voice: Middle-eastern accent

Attributes [hide]

Guy Birkenhead, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 10 (+0)5 (-3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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