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Advanced [show]


Clerebold Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers red and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Has a crush, Family, In love. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Clerebold Oakes, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6

Possessions: 200 gp. Alexandrite (900 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Brent, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His brown hair is drawn into a tight pony tail with a card scrunchie. His fierce amber eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. Through the years after Aldous was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Aldous's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Aldous Brent, Male Human Warrior 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Branson, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally well dressed albeit a few years behind the times, he is not a threatening figure. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born at the edge of vast desert. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Persistence. Flaws: Cynical. Bonds: Attractive, Nature, Rich. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Branson, Male Human Monk 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. Lapis lazuli (15 gp). Sardonyx (30 gp). Golden pearl (50 gp). Onyx (30 gp).


Social Check DCs


Thomas Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down. He carries with him a set of bows on his belt, each one with a emerald on the hilt. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thomas's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Dudley, Male Human Warrior 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 2 Smokesticks. 2 Smokesticks. 2 Smokesticks.


Social Check DCs


Geoffrey Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear red clothing when he does not wear armor. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Insane, Insomniac. Bonds: Mentor. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Geoffrey Gracey, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)7 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 26000 cp.


Social Check DCs

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