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NPC Generator

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Advanced [show]


Diggory Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with black stripes complete with hood. His red hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Fisher. He is a bit of a xeno-phobe, disliking non-Humans.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Fisher job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Flaws: Ugly, Racist. Bonds: Job, Religious, Enemies. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Diggory Eastoft, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Peter Kent, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his longbow always slung over his shoulder. He keeps his long brown hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Peter was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has set out to sabotage the competition.

Motivation: Many giants want him driven away; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Peter Kent, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 14 (+2)18 (+4)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp. Lapis lazuli (15 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Dean Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports green clothing, slightly heavier than average wear. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Religious, Nature. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Dean Kendall, Male Human Barbarian 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Lance Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears dark leathers with embroidery. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To pay off his debts; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Antagonistic. Bonds: Military, Debt. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Lance Ogden, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)10 (+0) 10 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Rolf Heiser, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his left hand. His chestnut hair is still thick. His eyes are likewise amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: In love, Rich. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Rolf Heiser, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 200 gp. Hematite (13 gp). Lapis lazuli (13 gp). Golden pearl (120 gp). Lapis lazuli (13 gp). 1 Masterwork Light wooden shield.


Social Check DCs

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