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NPC Generator

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Advanced [show]


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown deerstalker hat and brown clothes. His brown hair is braided into rings. He has a dull look in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Addict, Disease. Bonds: Military, Job. Occupation: Spice Merchant

Voice: Hollow voice

Attributes [hide]

Ernest Clare, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 pp.


Social Check DCs


Wymar Lester, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Flaws: Disease, Insomniac. Bonds: Poor, Nature, Slave. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Wymar Lester, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 13 (+1)16 (+3)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 29000 sp.


Social Check DCs


Percival Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Mortician. His blonde hair, when down, is lengthy. He has several tiny opal earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Percival Myerscough, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)15 (+2) 6 (-2)12 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 8
Languages Common, Draconic, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 14000 cp.


Social Check DCs


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, violet, dusty cloak. His white hair is greasy and uncared for. He has a tattooed face.

Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism, Fighting. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Quinton, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Fiery yellow corundum (500 gp). Pink pearl (90 gp).


Social Check DCs


Hubert Norton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, grey shirt, and yellow tie. He keeps his long black hair kept up in a rat tail. His eyes are likewise gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Family. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Hubert Norton, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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