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Advanced [show]


Gunter Bing, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears a green tunic with yellow highlights, and long brown pants that bunch up around his shoes. He wears his black hair up in a very large beehive style do. He has a tattooed face.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. The war was a terrible time for him, and Gunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Enemies, Military, Family. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Gunter Bing, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Tim Huckabee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. He keeps his auburn hair in a pixie cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Fortune-teller but believes his peers are too gung-ho.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Tim Huckabee, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 14000 sp. Pink pearl (130 gp). Amber (130 gp). 1 Superior lock. 1 Crowbar. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing a long, brown cloak, marred by chocolates. His auburn hair is knotted and matted. He has gray eyes and a brown hat with a tan feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerald was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and he is content

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Family, Mentor. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Gerald Law, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 90 pp.


Social Check DCs


Trey Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He has no hair. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Trey Breeden, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)17 (+3) 12 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30000 sp. Alexandrite (300 gp). Alexandrite (300 gp).


Social Check DCs


Randal Chatham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely grey suit with blue socks and a vest with buckled shoes, he is not a threatening figure. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Bowyer

Voice: Middle-eastern accent

Attributes [hide]

Randal Chatham, Male Human Monk 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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