Randal Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Justice, Artistic. Flaws: Disease. Bonds: Family, Rich, Military. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp.
Thomas Easton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is red and very short. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the east, but his parents moved at a very young age to the south. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Job, Family. Occupation: Stableman
Voice: Slurs words
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Don Berkeley, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is brown, silky, and of moderate length. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has always had a great fascination with Human culture. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the west to a Glassblower, Don learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Glassblower like his mother before him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp.
Alexandre Watson, Male Human [Permalink]
Personal [hide]
Description: He wears a green costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Alexandre was raised in a hard working conservative environment. A gifted student he started as a Jeweler, but he got bored and became a Painter. He now travels the world, in search of power and loot.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Joker. Bonds: Job, Adventurer. Occupation: Painter
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 29000 cp.
Roger Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Roger lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Joker, Athletic. Flaws: Shy. Bonds: Family. Occupation: Jeweler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rhodochrosite (16 gp). Deep blue spinel (1300 gp). 1 Full Plate. 1 Full Plate. 1 Full Plate. 1 Buckler.
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Their contribution stands as a beacon of hope for all adventurers!