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Advanced [show]


Peter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is dressed in a clean brown cloak covering his clean studded leather. His auburn hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the north. While studying, he fell in love. They married and had a son. Some 3 years later his spouse died after the birth of his son. Heartbroken, Peter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant, In love. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Peter Eastoft, Male Human Cleric 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 17 (+3)18 (+4)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a fancy green suit. He has wavy silver hair. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Hugh Dayton, Male Human Barbarian 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Miles Stapleton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep red leather and dull pastel iron scale mail. His hair is long and brown with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to pay off his debts

Flaws: Racist, Insane. Bonds: Family, Rich, Debt. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Miles Stapleton, Male Human Rogue 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. His hazel eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Godfrey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new ploughman responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Mentor, Poor. Occupation: Ploughman

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Halsey, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 40000 sp. Deep blue spinel (1200 gp). Moss agate (16 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Rolf Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a very tight haircut. His amber eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a desert tribe. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Rich, Nature, Family. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Rolf Halsey, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)9 (-1) 17 (+3)16 (+3)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 1000 sp. Bloodstone (20 gp). Aquamarine (1600 gp).


Social Check DCs

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