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NPC Generator

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Advanced [show]


Wymar Shelly, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His black hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of a Bricklayer, who enjoyed hunting, Wymar was taken on many hunting expeditions. In his 11th year, his parents were killed by a brigands raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Enemies. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Shelly, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)9 (-1) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Norman Yardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear black pants and tee shirts. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: His tongue was cut out and he uses sign language. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Disease. Bonds: Nature, Debt. Occupation: Junk Dealer

Voice: Loud with bravado

Attributes [hide]

Norman Yardley, Male Human Bard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 gp. Jet (160 gp). Deep green spinel (160 gp).


Social Check DCs


Ralf Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears silk and lounges about seductively. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Attractive, Slave, Rich, Military. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Ralf Kensley, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)6 (-2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. Iolite (20 gp). Rose (20 gp). Alexandrite (600 gp).


Social Check DCs


Don Norton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His skin is also unnaturally pale. He has styled his golden hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Pirate accent

Attributes [hide]

Don Norton, Male Human Bard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)18 (+4) 15 (+2)6 (-2)
Skills Performance +0, Religion +6
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Manfred Shirley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports grey clothing, slightly heavier than average wear. His head has been shaved. His violet eyes are passionate and lively.

Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the north. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Poor. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Shirley, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Hematite (13 gp). Pink pearl (150 gp). Fiery yellow corundum (400 gp).


Social Check DCs

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