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NPC Generator

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Advanced [show]


Manfred Cooper, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are white and perfect.

Personality: A skeptical and narcissistic man, Manfred's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and wants to work out more often

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Attractive. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Manfred Cooper, Male Human Monk 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)14 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +5

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is braided into rings. He has a dull look in his violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: Adam lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Ideals: Joker, Professionalism. Bonds: Poor, Family, Job. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Adam Myerscough, Male Human Barbarian 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Richie, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Beggar uniform. He is muscular with a powerful set of arms. His head has been shaved. His eyes are violet and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Beggar and found it very stressful. He has worked as a Beggar like his father before him.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Rich. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Frederick Richie, Male Human Wizard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Harper, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan tunic with black highlights, and long green pants that bunch up around his shoes. His black hair is kept up in a ponytail inside a broad hat. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Balimaar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Carter.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Harper, Male Human Ranger 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1400 gp. Obsidian (9 gp). Brown-green garnet (60 gp). Bloodstone (80 gp).


Social Check DCs


Wymar Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long blonde hair is drawn into a two foot long braid. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the large cave and found the beat up glaive and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Wymar Sherwood, Male Human Ranger 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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