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NPC Generator

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Advanced [show]


Henry Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large blonde tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Henry was born on a far northern mountains where he grew up under the tutelage of his father, an expert Roofer. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Henry Graeme, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ernest Upton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Courier, his father struggled to pay the bills. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Attractive, Poor. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Ernest Upton, Male Human Expert 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Alexandre Royston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears just a tan suit. His whole body is exceptionally muscular. His chestnut hair has been sun bleached extensively. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Alexandre Royston, Male Human Aristocrat 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Robert Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and to settle down with his crush

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Robert Dalton, Male Human Sorcerer 10
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Goblin, Ignan, Auran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 1000 gp. Silver ewer (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Gerald Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears his brown hair down. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Terse. Bonds: Family. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Gerald Anderton, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 6 (-2)6 (-2)
Skills Animal Handling +0, Nature +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Deep blue spinel (1000 gp). Pink pearl (80 gp). Star rose quartz (50 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs

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