John Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His right hand appears badly burned and disfigured. He keeps his long brown hair kept up in a rat tail. His eyes are amber and beady.
Personality: John is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Fearful, Antagonistic. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 400 gp. Hematite (10 gp). 1 Masterwork Common Melee.
Richard Ryland, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is still thick. This gray eyed southerner is not easily forgotten.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 10 years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Justice. Bonds: Attractive, Job, Rich. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp).
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Spy, and is pretty ugly. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.
Motivation: His religion dominates his actions; and an old rival family wants him found
Flaws: Ugly, Sensitive, Secretive. Bonds: Military, Family, Religious. Occupation: Spy
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 sp.
Balimaar Byron, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time, and he perpetually has his sickle ready. He is bald on top and has large black tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Fighting. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 | 2 |
Possessions: Smoky quartz (40 gp). Peridot (40 gp). Carnelian (40 gp). Fire opal (400 gp). 1 Minor magic item.
Trym Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His hair is red, silky, and of moderate length. He has gleaming, smiling hazel eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Mortician.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Gifted. Bonds: Poor, Attractive, Job. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1 Banded mail. 1 Chain shirt. 1 Half-Plate.
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