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NPC Generator

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Advanced [show]


Don Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His golden hair is greasy and uncared for. His amber eyes have a joyful gleam in them most of the time.

Personality: Don wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Don Huckabee, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 8 (-1)14 (+2)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is cut short. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant, Poor. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Trey Lindsey, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Norman Gyula, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His hair is brown and curly. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Norman was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Bonds: Attractive, Poor, Family, Immigrant. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

Norman Gyula, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown small hat and brown clothes. His tied-back hair is silver. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Passionate, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Peter Hadleigh, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Everard Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan shirt with thin blue vertical stripes and black pants. His hair is white and curly. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: His father raised him in a mountain cabin. He worked as a nervous Sage and found it very stressful. He became a Sage soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Persistence. Bonds: Nature, Job. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Everard Marlee, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp.


Social Check DCs

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