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NPC Generator

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Advanced [show]


Patrick Yardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear grey tank tops with black pants. He wears a wide-brimmed hat to hide his balding. His eyes are green and he is always smoking a pipe.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Patrick was born on a far western mountains where he grew up under the tutelage of his mother, an expert Knight. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and he feels kind of lost in life

Ideals: Extrovert. Flaws: Depressed, Disease. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Soft and mumbly

Attributes [hide]

Patrick Yardley, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 7 (-2)8 (-1) 10 (+0)15 (+2)
Skills History +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Guy Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan tunic with black highlights, and long green pants that bunch up around his shoes. His top hat is riddled with cuts and holes. He has hazel eyes and a tan hat with a black feather.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up rapier and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants his loneliness to end; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Nature, Has a crush. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Guy Cromwell, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Godfrey Clinton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he likes to wear ponchos typically of a light white in addition to tight pants. He has wavy golden hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: Godfrey was born with his father's beautiful face. A freak accident while working with his Sellsword father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Godfrey Clinton, Male Human Druid 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 15 (+2)7 (-2)
Skills Athletics +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: Banded agate (14 gp). Eye agate (14 gp). Rich purple corundum (500 gp). Tourmaline (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, typically a more casual-formal manner. His chestnut hair is braided into rings. His amber eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Aldous was born with his father's beautiful face. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He has worked as a Hunter like his father before him.

Motivation: Sabotage a competitor; and to be a bather again

Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Aldous Kendal, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Alex Rodney, Male Human [Permalink]

Personal [hide]

Description: This man has a large blue mantle and cape that has been intricately interwoven into his green robe. He has a penchant for wearing a ring with an oversized jet on his right hand. His brown hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Bonds: Rich, Military, Family, Attractive. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Alex Rodney, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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