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NPC Generator

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Advanced [show]


John Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, brown, dusty cloak. His auburn hair is braided into rings. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a goblins raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels threatened by others; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Fearful. Bonds: Military, Enemies. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

John Brixton, Male Human Barbarian 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 56 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Auran, Infernal, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


William Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Athletic, Disciplined. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

William Coombs, Male Human Sorcerer 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 15 (+2)8 (-1)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 2000 sp.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His black hair is cut short with large spiked bangs in the front. His eyes are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Norman Stansfield, Male Human Adept 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver chalice with lapis lazuli gems (50 gp). 1 Minor magic item.


Social Check DCs


Nicholas Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black armored body suit, with a simple blue line shooting up and back down. His hair is red and curly. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Nicholas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Wants to work out more often; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Insomniac. Bonds: Enemies, Immigrant. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Shelly, Male Human Paladin 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 25 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)13 (+1) 17 (+3)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Hugh Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His black hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Servant. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hugh took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Servant job and began his own company from there.

Motivation: Expand his business.

Ideals: Persistence, Gifted. Bonds: Attractive, Job, Rich. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hugh Sutton, Male Human Sorcerer 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 2000 sp. Moss agate (16 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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