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NPC Generator

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Advanced [show]


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black, silky, and of moderate length. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with writing.

History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: Wants to have a good time and be beloved; and a deep hatred of gnolls

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Servant

Voice: French accent

Attributes [hide]

Anselm Yeardley, Male Human Bard 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp.


Social Check DCs


Henry Alton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting brown shirt and pants. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is overprotective of those who hire his services. Henry is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: Expand his business.

Bonds: Attractive, Guardian, Family, Military, Job. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Henry Alton, Male Human Paladin 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 6 (-2)9 (-1)
Skills Stealth +6, Survival +1
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: Randal is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Depressed, PTSD. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Randal Tatum, Male Human Warlock 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 8 (-1)14 (+2) 17 (+3)17 (+3)
Skills Deception +5
Senses Passive Perception 13
Languages Common, Celestial, Goblin
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp. Freshwater pearl (5 gp). Banded agate (5 gp). Obsidian (5 gp). Red-brown spinel (90 gp). 1 Minor magic item.


Social Check DCs


Anthony Hastings, Male Human [Permalink]

Personal [hide]

Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his morningstar, and sports empty pouches on his belt. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Military. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Anthony Hastings, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. Malachite (4 gp). Freshwater pearl (4 gp). Tiger eye turquoise (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Mori, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears a fancy pastel suit. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses divination through singing.

History: He was born in the east, but his parents moved at a very young age to the north. A gifted student he started as a Architect, but he got bored and became a Dilettante. He became a Dilettante soon after.

Motivation: To pay off his debts; and further expansion of business

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Job, Debt. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Gerard Mori, Male Human Warlock 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 6 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 5 (-3)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 100 gp.


Social Check DCs

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