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Advanced [show]


Theobald Rylan, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with Stetson hat. His black hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and doesn't want to be a miller and was forced into it by his family

Ideals: Impeccable. Bonds: Guardian, Immigrant, Job, Family. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Rylan, Male Human Monk 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Azurite (6 gp). Alexandrite (600 gp). Onyx (40 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy black suit. His blonde hair is cut short with large spiked bangs in the front. His green eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a logical person and will generally grow upset if things defy logic and science.

History: Kody was born with his mother's beautiful face. Cursed with vampirism at a very young age, Kody has worked very hard to control his curse. During his travels, Kody and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kody discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kody fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is compelled to act according to his religious beliefs; and he wants to meet his childhood hero

Ideals: Disciplined, Logical. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Hartford, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)10 (+0) 14 (+2)5 (-3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: Gifted from a young age, John studied abroad. He dropped out of school to support his sick mother, and resented it. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Logical. Flaws: Insane. Bonds: Family. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

John Hartford, Male Human Paladin 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Tiger eye turquoise (10 gp). Iolite (30 gp). Deep blue spinel (1300 gp). Chalcedony (30 gp).


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of axes on his belt, each one with a sapphire on the hilt. His auburn hair is braided into rings. He has gleaming, smiling hazel eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Lewis hails from a village terrorized by illithids. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Many illithids want him driven away; and an old rival family wants him found

Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Attractive, Enemies, Family. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Lewis Garrick, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)15 (+2) 15 (+2)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His black hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Locksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Gunter Westcott, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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