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NPC Generator

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Advanced [show]


Dean Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is styled in orderly dreadlocks. His half smiles and brown eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Dean Marlowe, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +1, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is brown and curly. He has gleaming, smiling hazel eyes.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Artistic, Philantrophist. Flaws: Secretive. Bonds: Attractive, Debt. Occupation: Guard

Voice: Loud with bravado

Attributes [hide]

Balimaar Clapham, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (400 gp). 1 Chain shirt. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Miles Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely violet suit with black socks and a vest with buckled shoes. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Miles was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Fletcher soon after.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Disciplined. Bonds: Attractive, Enemies, Job, Mentor. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Miles Hadley, Male Human Wizard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)7 (-2) 9 (-1)8 (-1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Conrad Everleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Armorer. His blonde hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Hedonist, Antagonistic, Mundane. Bonds: Job. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Conrad Everleigh, Male Human Expert 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Giant
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Tim Brent, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is an epitome of beauty. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Tim began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many goblins want him driven away.

Ideals: Joker, Entrepeneur. Flaws: Secretive. Bonds: Rich, Attractive, Enemies. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Tim Brent, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)17 (+3) 10 (+0)15 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs

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