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Advanced [show]


Justin Hamilton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Jeweler. His tied-back hair is silver. He wears large thick round spectacles.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of northern immigrants he idolized his father. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now spends his time doing works of charity.

Motivation: To reunite with his absent father; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Philantrophist, Impeccable. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Justin Hamilton, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 7 (-2)18 (+4)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Sard (60 gp). Amber (150 gp). Chrysoberyl (150 gp). Aquamarine (200 gp).


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Ernest hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Ernest Haley, Male Human Rogue 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a green suit, tan shirt, and violet tie. His chestnut hair is cut jaggedly and amateurishly. His eyes are green and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: PTSD. Bonds: Family, Immigrant, Adventurer. Occupation: Assassin

Voice: Old Prospector

Attributes [hide]

Kody Merton, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. Tourmaline (130 gp). Rich purple corundum (700 gp). Moss agate (9 gp).


Social Check DCs


Balimaar Watson, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Fortune-teller does, and is pretty ugly. His auburn hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Fortune-teller in town.

History: Balimaar hails from a village terrorized by illithids. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Ugly, Selfish. Bonds: Job, Enemies, Nature. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Balimaar Watson, Male Human Warrior 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


William Oakes, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair, when down, is lengthy. This brown eyed southerner is not easily forgotten.

Personality: William wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To pay off his debts; and money/treasure

Ideals: Disciplined, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Debt. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

William Oakes, Male Human Warlock 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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