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Advanced [show]


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has moderate length chestnut hair. His amber eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Norman was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: To unite with his sister; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Job, Family. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Norman Milton, Male Human Expert 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 500 gp. Hematite (12 gp). Hematite (12 gp).


Social Check DCs


Ernest Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Spy in town.

History: He got into the Spy business at a young age. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Rich, Job, Nature, Adventurer. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Watson, Male Human Monk 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)10 (+0) 15 (+2)13 (+1)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 15000 sp. Rich purple corundum (700 gp). 1 Minor magic item.


Social Check DCs


Chad Branson, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is a Jackalwere in disguise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: PTSD. Bonds: Immigrant, Attractive, Adventurer. Occupation: Marshal

Voice: Speaks in third person

Attributes [hide]

Chad Branson, Male Human Ranger 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Azurite (6 gp). Amethyst (40 gp). Black pearl (300 gp). Eye agate (6 gp). 1 Hourglass. 1 Silver holy symbol. 1 Spyglass. 1 Spyglass.


Social Check DCs


Jocelyn Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a halberd. His blonde hair is lengthy and is close to two feet long. His eyes are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Painter, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Justice. Bonds: Rich, Nature, Slave. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Jocelyn Trowbridge, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 7 (-2)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 2 Thunderstones. 4 Alchemist’s fire.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears blue leather gloves, a blue jacket, and tight pants. He wears his hair in dreadlocks. His eyes are blue and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Poor, In love. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Aldous Jacobs, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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