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Advanced [show]


John Carlisle, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Mercenary. His silver hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Mercenary and found it very stressful. He struck the Mercenary job and began his own company from there.

Motivation: Expand his business.

Ideals: Joker, Philantrophist, Gifted. Bonds: Job. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

John Carlisle, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Tiger eye turquoise (4 gp).


Social Check DCs


Robert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his auburn hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Tanner father left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he is greedy

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Robert Wilberforce, Male Human Aristocrat 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)16 (+3) 13 (+1)17 (+3)
Skills Athletics +6, History +6
Senses Passive Perception 11
Languages Common, Infernal, Ignan, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Washington, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gilbert was born with his father's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Mason

Voice: Smoker's lung

Attributes [hide]

Gilbert Washington, Male Human Aristocrat 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Freshwater pearl (9 gp). Pink pearl (160 gp). Golden yellow topaz (400 gp).


Social Check DCs


Everard Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and black. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Everard was raised in a hard working conservative environment. A gifted student he started as a Painter, but he got bored and became a Map Maker. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Everard Elton, Male Human Monk 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)14 (+2) 7 (-2)17 (+3)
Skills Intimidation +6, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 7000 sp. Blue quartz (7 gp). Chalcedony (30 gp).


Social Check DCs


Peter Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his blonde hair in a pixie cut. His eyes are violet and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Peter Cumberbatch, Male Human Warlock 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs

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