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Advanced [show]


Raymond Tindall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy white suit. His hair, while still mostly silver, has prominent grey streaks. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up falchion and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Passionate. Flaws: Disease, Addict. Bonds: Attractive, Rich, Nature. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Raymond Tindall, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 7 (-2)12 (+1) 7 (-2)12 (+1)
Skills Acrobatics +1, Investigation +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1200 sp. 4 Antitoxin. 4 Antitoxin. 3 Acid flasks.


Social Check DCs


Hugh Byron, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and to reunite with his absent father

Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Family. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Hugh Byron, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)11 (+0) 8 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Nash, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man dresses well, typically a more casual-formal manner. His golden hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hugh was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he's in love

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Has a crush, Adventurer. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Hugh Nash, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 17 (+3)10 (+0)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 2900 sp.


Social Check DCs


Guy Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has wavy brown hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the east. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to end his boredom

Ideals: Entrepeneur, Gifted. Flaws: Mundane, Insane. Bonds: Immigrant. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Guy Ainsworth, Male Human Adept 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears just a brown suit. His red hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He married young, but lost his spouse to illithids. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Attractive, Enemies. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Norman Washington, Male Human Ranger 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 10 (+0)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp.


Social Check DCs

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